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Using Jamoma

2005-04-09

I’m using Jamoma in it’s current incarnation as a framework for the Max patches for Tracker. Having tried it for a few days the benefits are clear. One of the week points of Cracker was that all transitions took to long. A practical reason for this was that any transition implied changing a lot of settings in patches for various processing algoritmhs. Using the mouse I could only change one at a time and this meant that abrupt changes was very hard to do.

This has improved enormously using Jamoma. On top of Jamoma I’ve made patches reading a cue script in text format adopting the syntax of Jade. Some features are still left to implement in particular a WAIT command so that execusion of commands can be delayed for a specified time.

Another benefit is that it’s much less demanding running the patch during concerts and I’m able to be much more aware of what’s happening elsewhere in the room not the least getting an idea of how the music/sound and dance integrate.

Tracker_screenshot

Here’s a screenshot of the patch and below is an excerpt from the cue script used to handle it. Hopefully it gives a certain idea of how cues are handled using Jamoma.

//———————————
// INIT: Initialisation
EVENT INIT
// Module matrise
matrise frode_2_grain_midi 0.000
matrise tablas_2_grain_midi 0.000
matrise sinus_2_grain_midi 0.000
matrise grain_2_harm_midi 0.000
matrise grain_2_out_midi 0.000
matrise frode_2_harm_midi 0.000
matrise tablas_2_out_midi 0.000
// Module stress
stress speed 1.000
stress mute 1
stress bypass 0
stress sr 0
stress defeat_meters 0
stress gain_midi 0.000
stress LFO_freq 4.000
// Module spillmusikk
spillmusikk mute 1
spillmusikk bypass 0
spillmusikk sr 0
spillmusikk defeat_meters 0
spillmusikk gain_midi 0
spillmusikk speed 0.000
spillmusikk cue 1
spillmusikk loop 1
// Module letemusikk
letemusikk mute 1
letemusikk bypass 0
letemusikk gain -120.000
letemusikk sr 0
letemusikk defeat_meters 0
letemusikk loop 1
letemusikk pan 64
letemusikk sensitivity 0.102
letemusikk decay 0.950
letemusikk cues 0
// Module seige
seige mute 1
seige bypass 0
seige gain -76.200
seige sr 0
seige defeat_meters 0
seige gain_1_midi 120.000
seige gain_2_midi 120.000
seige setting 0
// Module frodeloop
frodeloop mute 1
frodeloop bypass 0
frodeloop sr 0
frodeloop defeat_meters 0
frodeloop gain_midi 0.000
// Module tablas
tablas mute 1
tablas bypass 0
tablas sr 0
tablas defeat_meters 0
tablas gain_midi 0
tablas morph 0
// Module graindelay
graindelay mute 1
graindelay bypass 0
graindelay sr 0
graindelay defeat_meters 0
graindelay gain_midi 0.000
graindelay delay_window 74.000
graindelay delay_left 250.000
graindelay delay_right 750.000
graindelay delay_feedback 0.000
// Module delayctrl
delayctrl state vcl
// Module harmonizer
harmonizer mute 1
harmonizer bypass 0
harmonizer gain -120.000
harmonizer sr 0
harmonizer defeat_meters 0
harmonizer gain_1_midi 0.000
harmonizer pan_1 20.000
harmonizer delay_1 1736.000
harmonizer trans_1 5.920
harmonizer gain_2_midi 0.000
harmonizer pan_2 40.000
harmonizer delay_2 3450.000
harmonizer trans_2 0.240
harmonizer gain_3_midi 0.000
harmonizer pan_3 85.000
harmonizer delay_3 1736.000
harmonizer trans_3 -0.020
harmonizer gain_4_midi 0.000
harmonizer pan_4 110.000
harmonizer delay_4 3450.000
harmonizer trans_4 0.060
harmonizer gain_dry_midi 110.000
// Module vignett
vignett mute 1
vignett bypass 0
vignett sr 0
vignett defeat_meters 0
vignett gain_midi 0.000
vignett rate 0.000
vignett phase 0.330
vignett freqfact 0.500
vignett trigger 0
EVENT Vignett_1
// Module vignett
vignett mute 0
vignett gain -6
vignett rate 0.000
vignett phase 0.330
vignett freqfact 0.500
vignett trigger 0
// Module graindelay
graindelay mute 0
graindelay gain_midi 148.000 1000
// Module matrise
matrise frode_2_grain_midi 127.000 500
matrise grain_2_out_midi 127.000 500
EVENT Frode_begynner
// Module vignett
vignett gain -90.000
vignett mute 1
EVENT Den_Seige_Inn
// Module seige
seige mute 0
seige gain_midi 120 4000
seige gain_1_midi 120.000
seige gain_2_midi 120.000
seige setting 0
EVENT Tidsmaskin_1
// Module frodeloop
frodeloop mute 0
frodeloop gain_midi 120
// Module delayctrl
delayctrl state 3sec
// Module seige
seige gain_midi 0.000 25000
EVENT Flimmer
// Module frodeloop
frodeloop gain_midi 0 10000
EVENT GitteStyrer
// Module delayctrl
delayctrl state gitte
// Module seige
seige mute 1
EVENT Tablas
// Module frodeloop (drone)
frodeloop mute 1
frodeloop gain -120
// Module seige
seige mute 1
seige gain -120.000
// Module tablas
tablas mute 0
tablas gain 0
tablas morph 0.043

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