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ZirkOSC 3 plugin for Zirkonium

March 1, 2016

Zirkosc

The Groupe de Recherche en Immersion Spatiale (GRIS) from the Faculty of Music of University of Montreal has just announced ZirkOSC version 3, a plugin for multiphonic 3D spatial sound.

The ZirkOSC3 is a plugin (AU and VST formats) designed to control the Zirkonium MKII from any compatible audio sequencer on a Mac. It allows the user to spatialize the sound in 3D under a dome of speakers. As its name implies, it sends Open Sound Control (OSC) data to the Zirkonium. The ZirkOSC3 is not an audio plugin, it only sends and receives data between two applications. The audio itself is sent from the DAW to the Zirkonium through Jack.

The Zirkonium MKII was developed at the Zentrum für Kunst und Medientechnologie (ZKM) in Karlsruhe (Germany). It is based on the Vector Base Amplitude Panning (VBAP) algorithm developed in Helsinki by Ville Pulkki.

New in Version 3:

  • New coloured interface
  • Writing automation to source 1 only even in the grouped modes (previously, the automation of 8 sources was written). Other sources are slaves of the source No. 1.
  • New trajectories and new parameters of existing trajectories
  • Ability to use only portion of trajectories: semicircle for example (Turn parameter)
  • Ability to determine the starting and ending points of the trajectories
  • Trace temporary trajectories
  • Integration of the joystick and the Leap Motion
  • Otherwise, everything is faster and more reliable.

ZirkOSC3 is an open source plugin available with a very important manual (English only) on SourceForge:

https://sourceforge.net/projects/zirkosc3/